Stevens R., Raybould D. – The Game Audio Tutorial. A Practical Guide to Sound and Music for Interactive Games (PDF) [ENG]
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do… Read More »